Fast Thinking

http://www.fastthinking.com.au/


Simulating the Future
March 1st, 2009

As a government-funded body charged with the task of providing technology and energy policy to the WA government, TIAC provided a forum for debate much more effective than the dry reports and Powerpoint presentations we’re used to.

15 Megabytes of Fame
December 1st, 2007

The days of having a 24 hours cycle to fill your paper with hard news seem as remote as the era when news took weeks to cross the world by steamship. The constraints on the news media to get the story couldn’t be tighter.


Thanks for the Idea
April 1st, 2009

It used to be cut and dried. We walked into a store and bought a 7-inch single or videocassette if we liked a song or movie. None of us had the means to reproduce it in the sort of numbers that would hurt copyright holders too much. But nowadays, an eleven-year-old on the family PC can copy and distribute anything to billions of otherwise paying customers.

Stuck in the Middle
December 1st, 2008

If the above are among your benchmarks, you might end up disappointed according to a recent flood of books warning us away from The Chase. It’s a clich√© that human nature is to always want more (food, power, etc) — according to zoology and behavioural science it was hardwired into us millions of years ago.


Through a Virtual Eye
June 1st, 2007

It’s the distributors and studios that are going to save money — by not having to earmark hundreds of millions to send a movie around the world as they do currently.

Back to nature
May 1st, 2010

Achieving the environmental gains that built in natural processes offer seems like a huge task after our history of high waste, factory-style production, but it can start with the simple question ‘how would nature do this?’ Next time you turn on a light at home (which probably uses about 120 volts of electricity) consider that the Amazon electric eel can produce three times as much power using chemicals that also are found in the human body.






Cyburbia Cyburbia is what author James Harkin calls the virtual realm we inhabit ...
December 1st, 2009

Back to nature Looking at nature for design ideas is nothing new, but as Drew ...
May 1st, 2010

Simulating the Future It used to be called role-playing, but an interesting example of an ...
March 1st, 2009

The Dream Factory Barely a movie reaches our screens today without digital effects, but did ...
June 1st, 2007

Through a Virtual Eye Considering it's the oldest visual medium in human history, cinema is the ...
June 1st, 2007

Stop Signs On The Super Highway We can access videos of cats flushing toilets, but we can't but ...
March 7th, 2011


Full client and publication list:

  • APC
  • AskMen.com
  • Auscam
  • Australian Creative
  • Australian Macworld
  • Australian Way (Qantas)
  • Big Issue
  • Black Velvet Seductions
  • Black+White
  • Bookseller & Publisher
  • Box Magazine
  • Brain World
  • Business News
  • Business NSW
  • Campaign Brief
  • Capture
  • CHUD.com
  • Cleo
  • Cosmos
  • Cream
  • Curve
  • Dark Horizons
  • Dazed and Confused
  • Desktop
  • DG
  • Digital Media
  • Disney Magazine
  • DNA Magazine
  • Empire
  • Empty Magazine
  • Famous Monsters of Filmland
  • Fast Thinking
  • FHM UK
  • Filmink
  • Follow Gentlemen
  • Geek Magazine
  • Good Reading
  • Good Weekend
  • GQ
  • How It Works
  • Hydrapinion
  • Inside Film
  • Internet.au
  • Loaded
  • M2 Magazine
  • Marie Claire Australia
  • Marketing
  • Maxim Australia
  • Men's Style
  • Metro
  • Moviehole
  • MSN
  • Nine To Five
  • Paranormal
  • PC Authority
  • PC Powerplay
  • PC Update
  • PC User
  • PC World
  • Penthouse
  • People
  • Pixelmag
  • Popular Science
  • Post Magazine
  • Ralph
  • Reader's Digest
  • ScienceNetwork WA
  • SciFiNow
  • Scoop
  • Scoop Traveller
  • Seaside Observer
  • SFX
  • Sydney Morning Herald
  • The Australian
  • The Retiree
  • The Sun Herald
  • The West Australian
  • thevine.com.au
  • TimeOut
  • Total Film
  • Video Camera
  • Video&Filmmaker
  • Writing Magazine
  • Xpress
  • Zoo